Video
Overview
I built this Blender add-on while working on the Reality project. Each scene had hundreds of thousands of envelope meshes, coming from different simulation software. Assigning materials one by one was impossible, so I made a tool to do it automatically.
How it works
The add-on randomly assigns selected materials to a group of meshes, while keeping their UVs. This made it easy to add variety and finish the scenes quickly.
Result
It saved me a lot of time and kept the workflow smooth. I also shared the code publicly so others can use it.
Code
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