Workflow
I proposed several AR concepts, providing visualizations and even a working live demo for one option. Since the client wanted an app-free solution, I built the demo using WebAR with WebXR as the framework and Three.js for 3D content. The prototype focused on the noise-cancelling feature, allowing users to experience position-based sound within an AR environment. Alongside this, I also provided clear technical direction for each option so the agency’s developers could easily implement the concepts.
Result
Although I had to step away mid-project due to other commitments, the work gave me valuable experience in blending immersive AR with web technology for large-scale brand events.
Live Prototype
Experience the WebAR sound positioning demo directly in your browser.
Note: Requires a mobile device with camera access and WebXR support.